July2022
Review Marvel's Avengers (PS4) - Crystal Dynamics' Heroic Risk Is a Game of Two Halves
Guardians of the GaaS
Republished on Wednesday, 13th July, 2022: We're bringing this review back from the archives following the announcement of July's PS Plus Extra, Premium lineup. The original text follows. If anything, Marvel's Avengers has become the victim of its own marketing cycle. Pitched under the Games as a Service banner, loot to grind...
Mini Review Marvel's Avengers (PS5) - Heroic Makeover Still Needed
Thor-t it would be better
Republished on Wednesday, 13th July, 2022: We're bringing this review back from the archives following the announcement of July's PS Plus Extra, Premium lineup. The original text follows. Marvel’s Avengers’ biggest mistake is that it wants to be a game you can play forever, without offering the variety to sustain such...
June2020
Review Rise of the Tomb Raider - Another Great Adventure with Lara Croft
There's no place like home
Republished on Monday 29th June 2020: We're bringing this review back from the archives following the announcement of July's PlayStation Plus lineup. The original text follows. The most controversial exclusivity deal since the Xbox 360 release of Final Fantasy XIII is over: Rise of the Tomb Raider has finally launched on...
November2015
A pair of 2.5Determined magical hoppers
How could a developer solve a problem like a desire to build a side-scrolling platformer in a 1996 3D graphics obsessed world? The answer was to find a middle ground, which we affectionately refer to as 2.5D today. Published by Crystal Dynamics and created by Toys for Bob in Novato, California close to the...
October2015
GEX-sticulates yelling '90s pop culture quips
A game can be an interesting representation of its generation without being beautiful, timeless, and artistically ageless. Released on the EU's PSone in April 1996, GEX was loud, brash, and in-your-face, but so were films like Point Break and ska-punk bands such as Assorted Jelly Beans during the 1990s...
December2014
Review Lara Croft and the Temple of Osiris (PlayStation 4)
Familiar faces, too many balls
Lara Croft is back, kicking butt across an isometric playground filled with demons and darkness, just like in The Guardian of Light. Fans of the original spin-off title will feel instantly at home exploring The Temple of Osiris, fighting off alligators in terrible wigs and solving “puzzles” that tend to involve...
February2014
Review Tomb Raider: Definitive Edition (PlayStation 4)
Polished treasure
Rather than force you to sit through a string of paragraphs longer than the average historical textbook, we’ll get straight to the point: Lara Croft’s next generation debut looks the part on the PlayStation 4. Tomb Raider: Definitive Edition may be little more than a cleaned up retread of last year’s dirty day-trip to...
March2013
Review Tomb Raider (PlayStation 3)
Uncharted territory
Lara Croft, one of the most iconic protagonists in gaming, has finally returned with a contemporary tale designed to reboot the Tomb Raider series. And it's a magnificent comeback. Crystal Dynamics' new take on the heroine mixes combat and exploration in a compelling fashion, resulting in one of the best action adventure titles...
October2010
Review Lara Croft and the Guardian Of Light (PlayStation 3)
Ignoring the hokey narrative about mythical spirits and ancient Mayan warriors, Lara Croft and the Guardian Of Light is Crystal Dynamic's attempt at recapturing the franchise's spot-light in the restricted digital download arena
As such, Lara Croft and the Guardian Of Light ditches Tomb Raider's traditional third-person platforming puzzles, and...